Artificial intelligence for computer games : an introduction /

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Bibliographic Details
Main Author: Funge, John David, 1968-
Format: Kitap
Language:English
Published: Wellesley, Mass. : Peters, c2004.
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LEADER 00676nam a22001934a 4500
008 270405s2004 maua b 001 0 eng
020 |a 1568812086 
082 0 0 |a 794.8/1526/Fun/981.a/2004 
100 1 |a Funge, John David,  |d 1968- 
245 1 0 |a Artificial intelligence for computer games :  |b an introduction /  |c John David Funge. 
260 |a Wellesley, Mass. :  |b Peters,  |c c2004. 
300 |a x, 146 p. :  |b ill. ;  |c 24 cm. 
504 |a Includes bibliographical references (p. 133-141) and index. 
650 0 |a Computer games  |x Programming. 
650 0 |a Artificial intelligence. 
650 |a Bilgisayar oyunları  |x Programlama. 
650 |a Yapay zeka. 
999 |c 20144  |d 20144 
952 1 |c 3  |y K